panel-patterns

Community

Inspire atmospheric panels for scenes.

Authorrjroy
Version1.0.0
Installs0

System Documentation

What problem does it solve?

GM teams often need quick ideas to populate info panels that set mood, convey important context, and guide decisions. This Skill provides pre-defined panel patterns and best practices so you can create panels fast without sacrificing narrative clarity.

Core Features & Use Cases

  • Pre-defined patterns organized by universal, location, genre, and game state to accelerate panel creation.
  • Clear instructions for when to create, update, or dismiss panels and how to format panel files.
  • Examples and templates for weather, status alerts, timers, resource tracking, combat, exploration, and faction or discovery panels.
  • Best practices for concise, scannable content and consistent panel structure.

Quick Start

Create a panel file at {playerRef}/panels/{id}.md with YAML frontmatter based on one of the patterns (for example, the Weather Status pattern) and add panel content beneath it.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: panel-patterns
Download link: https://github.com/rjroy/adventure-engine-corvran/archive/main.zip#panel-patterns

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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