orleans

Official

Build scalable distributed game servers.

AuthorLogos-Liber
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides patterns and guidance for building robust, scalable, and real-time distributed game servers using Microsoft Orleans.

Core Features & Use Cases

  • Grain-based Architecture: Implement the Virtual Actor model for managing game state and logic.
  • Real-time Communication: Utilize Orleans Streams for broadcasting game events and updates.
  • Persistence: Configure and manage persistent storage for game entities like players and rooms.
  • Use Case: Develop a multiplayer online game where each player and game session is managed by an Orleans Grain, ensuring high availability and scalability.

Quick Start

Use the orleans skill to generate a C# code structure for a player grain.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: orleans
Download link: https://github.com/Logos-Liber/Atlas-Agent-Teams/archive/main.zip#orleans

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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