orleans
OfficialBuild scalable distributed game servers.
AuthorLogos-Liber
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides patterns and guidance for building robust, scalable, and real-time distributed game servers using Microsoft Orleans.
Core Features & Use Cases
- Grain-based Architecture: Implement the Virtual Actor model for managing game state and logic.
- Real-time Communication: Utilize Orleans Streams for broadcasting game events and updates.
- Persistence: Configure and manage persistent storage for game entities like players and rooms.
- Use Case: Develop a multiplayer online game where each player and game session is managed by an Orleans Grain, ensuring high availability and scalability.
Quick Start
Use the orleans skill to generate a C# code structure for a player grain.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: orleans Download link: https://github.com/Logos-Liber/Atlas-Agent-Teams/archive/main.zip#orleans Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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