optimize-scene

Official

Boost Decentraland scene performance.

Authordcl-regenesislabs
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill addresses performance issues in Decentraland scenes by optimizing entity counts, reducing triangle budgets, improving loading times, and ensuring adherence to scene limits.

Core Features & Use Cases

  • Scene Limit Adherence: Provides guidelines and strategies to stay within parcel-based limits for entities, triangles, textures, and materials.
  • Performance Optimization: Offers techniques for reusing entities, removing unused ones, utilizing parenting, employing lower-poly models, implementing LOD, using primitives, and optimizing textures.
  • Loading Time Improvement: Suggests methods like lazy loading, using compressed GLB files, and minimizing asset size.
  • Use Case: A developer is experiencing lag in their Decentraland scene and needs to reduce the number of entities and optimize model complexity to improve frame rates and loading speed.

Quick Start

Use the optimize-scene skill to reduce the entity count and triangle budget of my Decentraland scene.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: optimize-scene
Download link: https://github.com/dcl-regenesislabs/dcl-catalog/archive/main.zip#optimize-scene

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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