opcode_management
CommunityManage game mechanics consistently.
Software Engineering#game development#code synchronization#metadata management#cross-language development#opcode management#bit packing
Authortrioskosmos
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a unified workflow to ensure that game mechanics (opcodes), conditions, and triggers are consistently defined and synchronized across the game's Rust engine, Python compiler, and JavaScript frontend.
Core Features & Use Cases
- Centralized Definition: All opcode definitions are managed in a single
data/metadata.jsonfile. - Cross-Language Synchronization: Automatically updates Rust, Python, and JavaScript codebases when definitions change.
- Parameter Bit-Packing Standards: Details on how parameters are packed into bitfields for efficiency.
- Migration and Maintenance: Guides for shifting bit allocations and synchronizing card IDs.
- Test Rigor Audit: Framework for assessing the quality of opcode tests.
Quick Start
Use the opcode_management skill to add a new effect opcode by editing data/metadata.json and running the sync script.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: opcode_management Download link: https://github.com/trioskosmos/rabukasim/archive/main.zip#opcode-management Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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