office-sprite

Community

Pixel-perfect office sprites for games.

Authorpaulrobello
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Creating game-ready office sprites that match a specific 45-degree perspective and pixel-art style requires manual design and cleanup, which is time-consuming and error-prone.

Core Features & Use Cases

  • 45-degree front/top-down perspective sprite generation aligned with the Claude Office Visualizer.
  • Validation workflow includes a pre-processing check to ensure perspective accuracy and background clean-up readiness.
  • Background removal scripts (ImageMagick-based) produce transparent sprites suitable for game integration.
  • Use case: A game designer quickly generates and validates a new desk or plant sprite ready for asset pipelines.

Quick Start

Generate a new office sprite by describing the object, validate the raw output for perspective and magenta background, then run the processing script to produce a transparent PNG.

Dependency Matrix

Required Modules

ffmpegimagemagick

Components

scripts

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: office-sprite
Download link: https://github.com/paulrobello/claude-office/archive/main.zip#office-sprite

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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