object-get-data

Retrieve serialized properties and fields from a Unity Object by objectRef.

Updated Aug 27, 2026
One-click install
npx skills add https://github.com/Silac1995/My-World-Isekai-Unity --skill object-get-data-silac1995
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: object-get-data
Source: https://github.com/Silac1995/My-World-Isekai-Unity/tree/main/.claude/skills/object-get-data
Command: npx skills add https://github.com/Silac1995/My-World-Isekai-Unity --skill object-get-data-silac1995

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Retrieves the serialized data of a specified Unity Object, exposing its properties and fields to aid debugging and tooling workflows.

Core Features & Use Cases

  • Retrieve full serialized data for a UnityEngine.Object reference (GameObject, Component, Asset, etc.).
  • Provide a structured representation suitable for debugging, analytics, and tooling workflows.
  • Use Case: Inspect a component's current state during development to verify properties.

Quick Start

Call the tool with a valid objectRef to retrieve the object's serialized data.

Frequently Asked Questions about object-get-data

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I retrieve Unity Object data for debugging?▼

To inspect a Unity Component at runtime, query its objectRef to return a structured serialized representation of its properties and fields. This allows developers to verify current states and troubleshoot issues during development.

What is the best way to inspect serialized properties of a Unity GameObject?▼

Inspecting serialized properties of a Unity GameObject requires querying its objectRef to extract and return the full serialized data. This exposes the internal fields and properties directly for tooling and analytics workflows.

Can I use this to get data from Unity assets and Components?▼

Yes, you can get data from Unity assets and Components by providing a valid objectRef. The tool retrieves serialized data applicable to GameObjects, Components, and assets across Unity projects.

Do I need an objectRef to extract Unity Object properties?▼

Yes, an objectRef is strictly required to extract Unity Object properties. The tool enforces this input to accurately query and return the serialized representation of the targeted object.

How do I extend Unity object inspection to modify data?▼

To extend Unity object inspection to modify data, you can implement an object-modify tool as demonstrated by the Skill. This builds upon the retrieved serialized properties to enable runtime modifications.