noone-plugins

Build and maintain multi-language plugins for the NoOne platform.

87|1|Updated Sep 6, 2025
One-click install
npx skills add https://github.com/ReaJason/No-One --skill noone-plugins
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: noone-plugins
Source: https://github.com/ReaJason/No-One/tree/main/.claude/skills/noone-plugins
Command: npx skills add https://github.com/ReaJason/No-One --skill noone-plugins

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This guide helps developers build, test, and maintain a NoOne multi-language plugin system, covering Java, Node.js, and .NET templates, tests, and release workflows.

Core Features & Use Cases

  • Provides templates and conventions for plugin development across languages.
  • Includes testing patterns, release metadata schemas, and build workflows to generate payloads.
  • Use case: When adding or updating a plugin for NoOne, follow this guide to ensure compatibility and consistent releases.

Quick Start

Follow the guide to scaffold a new noone-plugins project, implement the required language templates, run tests, and generate release metadata.

Frequently Asked Questions about noone-plugins

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I build a multi-language plugin for the NoOne platform?▼

To build a NoOne multi-language plugin, follow this guide to scaffold a project, implement language templates for Java, Node.js, or .NET, run tests, and generate release JSON payloads for consistent releases.

What is the standard project layout for NoOne plugin development?▼

NoOne plugin development enforces a standard project layout using specific templates, conventions, and automated tests across Java, Node.js, and .NET to ensure compatibility and consistent release payloads.

Can I use Node.js and .NET templates together when adding a NoOne plugin?▼

Yes, you can use Node.js and .NET templates together when adding a NoOne plugin, as the system applies cross-language plugin development covering Java, Node.js, and .NET simultaneously.

How do I generate release metadata for a multi-language plugin?▼

You generate release metadata for a multi-language plugin by using the provided build workflows, which produce standard release JSON schemas and consistent payloads across Java, Node.js, and .NET.

What testing patterns are enforced for NoOne cross-language plugins?▼

NoOne cross-language plugins enforce automated tests and specific testing patterns to ensure that adding, fixing, updating, or deleting plugins maintains compatibility across Java, Node.js, and .NET environments.

Why do I need a standardized workflow for updating and deleting NoOne plugins?▼

A standardized workflow for updating and deleting NoOne plugins is needed to enforce project layout consistency, validate changes with automated tests, and generate accurate release JSON across all supported languages.