new-work
CommunityKick off work items with one command.
System Documentation
What problem does it solve?
Single entry point for initiating any unit of work: bug fix, feature, chore, spike, or refactor. Collects the work type, goal, constraints, urgency, and affected areas, then creates a Task Spec, optionally drafts a BA artifact (user story for features, bug report for bugs), and seeds initial tasks with the appropriate dependency wave. This skill replaces the need for separate bug/feature/chore commands by routing through one consistent funnel that adapts its output based on the work type.
Core Features & Use Cases
- Create a Task Spec with work metadata and status open.
- Draft BA artifacts for features/bugs and seed initial task waves.
- Route outputs and determine involved personas based on work type; seed tasks accordingly.
Quick Start
Invoke the New Work skill with a goal, type, and optional constraints to generate a Task Spec and seed initial tasks.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: new-work Download link: https://github.com/beekeeper-lab/foundry/archive/main.zip#new-work Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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