ming-dynasty-game-prompt

Community

AI-driven Ming Dynasty historical simulation game.

Authorpingdior
Version1.0.0
Installs0

System Documentation

What problem does it solve?

AI-driven educational historical simulation prompt generation for Ming Dynasty 1645 Nanjing, enabling educators to create engaging, period-accurate scenarios without extensive development.

Core Features & Use Cases

  • Turn-based, immersive narrative prompts grounded in 1645 Ming Dynasty history for classroom learning and research.
  • Trigger phrases and character-generation mechanisms to expedite setup and maintain consistency.
  • Suitable for classroom simulations, interactive storytelling, and period-accurate roleplay activities.

Quick Start

Create an initial game prompt for a class activity set in Nanjing, 1645, using the Ming dynasty game prompt framework.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: ming-dynasty-game-prompt
Download link: https://github.com/pingdior/usingSkills/archive/main.zip#ming-dynasty-game-prompt

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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