mesh-types

Community

Mesh language type system

Authorsnowdamiz
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides a comprehensive overview of Mesh's robust type system, enabling developers to write safer, more maintainable code by understanding its primitives, complex data structures, and type inference capabilities.

Core Features & Use Cases

  • Primitive Types: Covers Int, Float, Bool, String, and Unit.
  • Data Structures: Explains structs (product types) and ADTs (sum types) with examples.
  • Generics & Option/Result: Details generic types, Option<T> for optional values, and Result<T, E> for error handling, including the ? operator.
  • Collections: Briefly introduces List, Map, Set, Queue, and Range.
  • Type Inference: Highlights Mesh's ability to infer types, reducing boilerplate.
  • Use Case: A developer new to Mesh can use this Skill to quickly grasp how to define and use data structures, handle potential nulls or errors, and leverage the type system for robust application development.

Quick Start

Explain the Mesh primitive type String.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: mesh-types
Download link: https://github.com/snowdamiz/mesh-lang/archive/main.zip#mesh-types

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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