menu-navigation-flow
CommunitySmooth stack-based UI navigation and history
AuthorCriezzz
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Manages multi-screen UI navigation and screen lifecycle to simplify implementing back-button behavior, modal overlays, animated transitions, and history in game or application menus.
Core Features & Use Cases
- Stack-based navigation: push, pop, replace, and pop-to-root operations to control screen flow.
- Animated transitions & history: fade, slide, and scale transitions plus predictable back-stack management.
- Screen lifecycle & caching: initialize, show/hide, focus/unfocus hooks, async transitions, and in-memory screen caching to avoid destruction on pop.
- Use Cases: building main menus, nested settings, pause screens, modal dialogs, and handling Android back button in Unity UI Toolkit projects.
Quick Start
Push the Settings screen with a fade transition using the NavigationManager to navigate forward and record history.
Dependency Matrix
Required Modules
None requiredComponents
scripts
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: menu-navigation-flow Download link: https://github.com/Criezzz/Gametopia2026/archive/main.zip#menu-navigation-flow Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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