What problem does it solve? Debugging a live NetEase Minecraft client normally requires manual in-game testing, guessing at UI coordinates, and restarting the game after every change. This Skill turns the mcdk_dev MCP server into a runtime console so an AI agent can observe, probe, and reload the running game directly. ## Core Features & Use Cases - Runtime Observation: Capture game window screenshots and read latest, error, or ranged logs to gather evidence before intervening. - Minimal Probing & Interaction: Execute short client/server code probes and perform percentage-based clicks following a screenshot-click-screenshot loop. - Hot Reload Workflows: Reload the game, addon data, or individual shaders after code or resource changes, then verify results immediately. - Use Case: After editing Python gameplay logic, reload the game, capture the window to confirm the UI updated, run a minimal execute_code probe to verify state, and scan logs for errors—all without manual testing. ## Quick Start Use the mcdk-dev skill to capture the current game window and check the latest logs for errors.