mc-respawn

Reset a Minecraft agent's health and position after death via the /act/respawn endpoint.

10|Updated Jul 22, 2025
One-click install
npx skills add https://github.com/bdambrosio/Cognitive_workbench --skill mc-respawn
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: mc-respawn
Source: https://github.com/bdambrosio/Cognitive_workbench/tree/main/src/world-tools/minecraft/mc-respawn
Command: npx skills add https://github.com/bdambrosio/Cognitive_workbench --skill mc-respawn

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) components.

What problem does it solve?

This Skill provides a crucial recovery mechanism for Minecraft agents, allowing them to reset their embodiment and state after a death event, ensuring continuity in gameplay and research.

Core Features & Use Cases

  • Post-Death Recovery: Automatically resets health, position, and other death-related states.
  • State Restoration: Restores the agent to a safe spawn point or bed location.
  • Use Case: After an agent dies in a Minecraft simulation, this tool is invoked to bring it back to a playable state, allowing the simulation to continue without manual intervention.

Quick Start

Use the mc-respawn skill to reset the agent's state after it has died.

Frequently Asked Questions about mc-respawn

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I reset a Minecraft agent's state after a death event?▼

To reset a Minecraft agent after a death event, invoke a respawn mechanism that restores health, clears death-related states, and repositions the embodiment to a safe spawn point or bed location.

What does embodiment reset do for a Minecraft game agent?▼

Embodiment reset restores a Minecraft game agent to a playable state after death by resetting its health and returning it to a safe spawn point, ensuring simulation continuity without manual intervention.

Do I need a running Minecraft bot server to reset an agent after death?▼

Yes, resetting an agent after death requires a running Minecraft bot server with a /act/respawn endpoint and integration with an InfospaceExecutor for state updates.

How does state recovery work for Minecraft agents in simulated environments?▼

State recovery for Minecraft agents works by automatically restoring health and position to a safe spawn point after death, providing essential lifecycle management and continuity in simulated environments.

Can I automate post-death recovery for a Minecraft bot without manual intervention?▼

Yes, you can automate post-death recovery for a Minecraft bot by invoking the respawn process, which automatically resets the agent's embodiment and state to continue the simulation without manual intervention.