maxmotion-edit

Edit Remotion clips and sequences via an <editor/> tag.

Updated Jan 24, 2026
One-click install
npx skills add https://github.com/maxgent-ai/maxgent-plugin --skill maxmotion-edit
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: maxmotion-edit
Source: https://github.com/maxgent-ai/maxgent-plugin/tree/main/skills/maxmotion-edit
Command: npx skills add https://github.com/maxgent-ai/maxgent-plugin --skill maxmotion-edit

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Editing Remotion project clips and sequences can be complex, requiring careful coordination between JSON timelines and code. This skill provides a clear workflow to modify maxmotion.json for clips and .tsx files for sequences using an <editor/> tag as the entry point.

Core Features & Use Cases

  • Interpret an <editor/> tag to identify the Remotion project path, element type, and target frame range.
  • Explain whether to update maxmotion.json for clips or modify .tsx sequences in source code, with concrete guidance on where changes should be applied.
  • Enforce a code-first approach: prefer writing Remotion components in code for complex content and use JSON only for simple overlays.

Quick Start

Embed an <editor/> tag in your message with the project path and target element to edit.

Frequently Asked Questions about maxmotion-edit

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I edit Remotion project clips using an XML tag?▼

You can edit Remotion clips by embedding an <editor/> tag with project, type, and id attributes to target modifications in maxmotion.json.

What is the best way to update Remotion sequences in source code?▼

The best way to update Remotion sequences is modifying .tsx source files directly, following the code-first approach for complex content over JSON.

When should I modify maxmotion.json instead of TSX files in Remotion?▼

Modify maxmotion.json for simple clip overlays and updates, while complex Remotion sequence content requires a code-first approach using .tsx files.

How do I target a specific frame range when editing Remotion clips?▼

Include the frame attribute within the <editor/> tag alongside project, type, and id attributes to pinpoint the exact Remotion clip segment for editing.

Does the Remotion editor tag workflow require manual JSON timeline coordination?▼

No, the Remotion editor tag workflow automates routing by interpreting <editor/> tag attributes to direct simple edits to maxmotion.json without manual coordination.