map-systems

Decompose game concepts into interdependent systems and generate a systems index.

Updated Apr 22, 2026
One-click install
npx skills add https://github.com/brand6/Claude-Code-Game-Studios-zh-auto --skill map-systems-brand6
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: map-systems
Source: https://github.com/brand6/Claude-Code-Game-Studios-zh-auto/tree/main/.claude/skills/map-systems
Command: npx skills add https://github.com/brand6/Claude-Code-Game-Studios-zh-auto --skill map-systems-brand6

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

将游戏概念拆解为独立系统,绘制它们之间的依赖关系,确定设计优先级,并创建系统索引,帮助团队从概念到可执行 GDD 的协作。

Core Features & Use Cases

  • 系统分解:将概念拆解为明确、可验证的系统与子系统。
  • 依赖映射:可视化系统之间的相互依赖,推动集成规划。
  • 优先级工作流:基于 MVP/核心与打磨需求对系统进行排序,指导设计顺序。
  • 面向协作的输出:生成可用于设计工作流和评审的系统索引。

Quick Start

通过 /map-systems 读取并更新当前游戏概念的系统图。

Frequently Asked Questions about map-systems

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I map game design concepts into interdependent systems for a GDD?▼

Mapping game dependencies involves visualizing interconnections between systems to drive integration planning. It generates a dependency graph showing how systems interact, enabling iterative refinement and prioritized design sequencing for MVP scoping.

What is the best way to prioritize game systems for MVP scoping?▼

To create a systems index from a game concept, you automate the decomposition of the concept into structured interdependent systems. This generates an index that satisfies context-aware enumeration and dependency mapping for design reviews.

Can I use this systems mapping approach for iterative game design refinement?▼

Yes, this approach suits collaborative game design workflows. It aligns design by generating a systems index that can be directly applied to design reviews and iterative refinement processes across the team.

Does game system decomposition support dependency mapping for complex projects?▼

You do not need specific external dependencies to map game systems. The Skill operates independently to automate concept decomposition, generate dependency graphs, and produce a systems index without requiring additional frameworks or components.