map-build
CommunityDesign and edit game maps.
Software Engineering#game development#collision#level design#map editor#terrain modification#asset placement
Authorbeerent
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill allows for the iterative design and modification of game maps, enabling the addition, movement, or alteration of structures, terrain, and zones.
Core Features & Use Cases
- Iterative Map Editing: Modify game maps through a visual feedback loop.
- Structure and Terrain Placement: Add buildings, change terrain types, and define zones.
- Collision Management: Ensure accurate collision data for game physics.
- Use Case: A user wants to add a new shop to the town. This Skill can place the building tiles, set appropriate collision, and update the map layout documentation.
Quick Start
Use the map-build skill to add a small wooden house at coordinates (25, 30) on the ground layer.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: map-build Download link: https://github.com/beerent/open-mmo/archive/main.zip#map-build Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
Agent Skills Search Helper
Install a tiny helper to your Agent, search and equip skill from 223,000+ vetted skills library on demand.