map-build

Community

Design and edit game maps.

Authorbeerent
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill allows for the iterative design and modification of game maps, enabling the addition, movement, or alteration of structures, terrain, and zones.

Core Features & Use Cases

  • Iterative Map Editing: Modify game maps through a visual feedback loop.
  • Structure and Terrain Placement: Add buildings, change terrain types, and define zones.
  • Collision Management: Ensure accurate collision data for game physics.
  • Use Case: A user wants to add a new shop to the town. This Skill can place the building tiles, set appropriate collision, and update the map layout documentation.

Quick Start

Use the map-build skill to add a small wooden house at coordinates (25, 30) on the ground layer.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: map-build
Download link: https://github.com/beerent/open-mmo/archive/main.zip#map-build

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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