macos-spatial-metal-engineer

Community

Builds 3D rendering for macOS/Vision Pro

AuthorLikas07
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill addresses the challenge of creating high-performance, immersive 3D rendering systems and spatial computing experiences that seamlessly integrate macOS and Apple Vision Pro.

Core Features & Use Cases

  • Native Swift & Metal Development: Specializes in building efficient rendering pipelines for macOS and Vision Pro.
  • Spatial Computing Integration: Leverages Compositor Services and RemoteImmersiveSpace for cross-device experiences.
  • Performance Optimization: Focuses on achieving high frame rates (90fps) with large datasets.
  • Use Case: Develop a real-time, interactive 3D visualization of complex data structures that runs fluidly on a Mac and can be experienced immersively on a Vision Pro.

Quick Start

Implement instanced Metal rendering for 10k-100k nodes at 90fps.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: macos-spatial-metal-engineer
Download link: https://github.com/Likas07/t3code-skills/archive/main.zip#macos-spatial-metal-engineer

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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