What problem does it solve? SwiftUI's declarative Window scene cannot produce the macOS 26 liquid glass settings window appearance, leaving developers with opaque backgrounds, missing rounded corners, and non-native layouts when building preferences UI. ## Core Features & Use Cases - NSWindowController-based window: Creates the settings window programmatically with .fullSizeContentView so macOS 26 renders rounded liquid glass corners and a translucent title bar. - NavigationSplitView layout: Provides a sidebar plus detail pane structure with back/forward toolbar navigation history and grouped Form sections. - Reference implementations: Ships complete Swift files for the window controller, root settings view, and a template detail pane with Toggle, Picker, Slider, and LabeledContent patterns. - Use Case: A developer building a menu-bar-only macOS app needs a preferences window; this skill supplies the window controller, activation policy handling, and pane templates to ship a native-looking settings screen. ## Quick Start Ask the AI to add a native macOS settings window with liquid glass styling to your SwiftUI app using this skill.