Lua C Integration

Integrate C with Lua for native extensions and stack-based value exchange.

187|20|Updated Nov 20, 2025
One-click install
npx skills add https://github.com/TheBushidoCollective/han --skill lua-c-integration
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: Lua C Integration
Source: https://github.com/TheBushidoCollective/han/tree/main/jutsu/jutsu-lua/skills/lua-c-integration
Command: npx skills add https://github.com/TheBushidoCollective/han --skill lua-c-integration

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Build native extensions for Lua using the C API, enabling high-performance functionality and embedding Lua as a scripting engine.

Core Features & Use Cases

  • Lua Stack Manipulation: Push/pop values between Lua and C.
  • C Modules & Userdata: Create C modules and userdata types.
  • Performance Tips: Memory management and efficient call patterns.

Quick Start

Register a simple C function as a Lua module and call it from Lua.

Frequently Asked Questions about Lua C Integration

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create a C extension for Lua?▼

Create a C extension by writing C functions, registering them with Lua's C API, and compiling them as a shared library. Use lua_pushcclosure to register functions and luaL_newlib to create a module table, then load it in Lua with require().

How does the Lua stack work in the C API?▼

The Lua stack is a last-in-first-out buffer that exchanges values between Lua and C. Push values onto the stack with lua_push* functions, pop them with lua_pop, and access them by index. Stack positions are 1-indexed from the bottom; negative indices count from the top.

Can I call Lua functions from C code?▼

Yes. Push the Lua function onto the stack, push its arguments, then call lua_pcall or lua_call to execute it. lua_pcall handles errors safely by returning an error code instead of unwinding the stack.

What's the best way to manage memory between Lua and C?▼

Use Lua's allocator for objects shared with Lua to ensure consistent memory lifecycle. For C-only objects, use standard malloc/free. Implement __gc metamethods for userdata to clean up C resources when Lua garbage-collects them.

How do I create custom data types in Lua using C?▼

Create userdata with lua_newuserdata, assign a metatable with luaL_newmetatable to define behavior, and register __index, __newindex, and __gc metamethods. This lets Lua code treat C structs as first-class objects with methods and finalizers.

When should I embed Lua in a C application instead of calling C from Lua?▼

Embed Lua when C is your application core and you want to add scripting, configuration, or plugin support without building a separate layer. Embedding gives you control over Lua's initialization, lifetime, and resource constraints within a C host.