love2d-gamedev
CommunityMaster Love2D game dev: prototype to release.
Authorchongdashu
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a comprehensive guide to building complete Love2D games, covering architecture, graphics, animation, tiles, collision, audio, project structure, libraries, and iOS deployment, so developers can move from initial prototype to a polished release.
Core Features & Use Cases
- End-to-end Love2D knowledge: from project layout to deployment, including core modules, patterns, and best practices.
- Tile-based visuals and sprite animation: guidance for tilesets, quads, and sprite sheets with practical examples.
- iOS deployment readiness: touch controls patterns, Xcode project setup, and packaging for distribution.
- Use Case: Transform a rough prototype into a shipping mobile game using the described patterns and libraries.
Quick Start
Install Love2D, create a new folder with main.lua and conf.lua, structure sources under src/ and assets/, and run love . to start prototyping quickly.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: love2d-gamedev Download link: https://github.com/chongdashu/love2d-pocket-bomber-game/archive/main.zip#love2d-gamedev Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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