love-touch
CommunityHandle touch input in LÖVE games with ease.
AuthorRedKenrok
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Touch input handling in LÖVE games can be verbose and error-prone. This skill provides a clean interface to manage touch presses, multi-touch gestures, and touch events across devices.
Core Features & Use Cases
- Touch input management: Retrieve positions, pressure, and active touches reliably.
- Multi-touch gestures: Track multiple concurrent touches for gestures like pinch and drag.
- Event handling: Respond to touchpressed, touchmoved, and touchreleased callbacks in a structured way.
- Cross-platform compatibility: Works on desktop with touch-enabled devices and mobile.
Quick Start
Start capturing touch inputs by wiring love.touchpressed, love.touchmoved, and love.touchreleased callbacks in your scene.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: love-touch Download link: https://github.com/RedKenrok/skills/archive/main.zip#love-touch Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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