love-touch

Community

Handle touch input in LÖVE games with ease.

AuthorRedKenrok
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Touch input handling in LÖVE games can be verbose and error-prone. This skill provides a clean interface to manage touch presses, multi-touch gestures, and touch events across devices.

Core Features & Use Cases

  • Touch input management: Retrieve positions, pressure, and active touches reliably.
  • Multi-touch gestures: Track multiple concurrent touches for gestures like pinch and drag.
  • Event handling: Respond to touchpressed, touchmoved, and touchreleased callbacks in a structured way.
  • Cross-platform compatibility: Works on desktop with touch-enabled devices and mobile.

Quick Start

Start capturing touch inputs by wiring love.touchpressed, love.touchmoved, and love.touchreleased callbacks in your scene.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: love-touch
Download link: https://github.com/RedKenrok/skills/archive/main.zip#love-touch

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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