love-sound

Community

Decode and manipulate audio data in LÖVE.

AuthorRedKenrok
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This skill decodes audio data from sound files and exposes structured objects for analysis and manipulation in LÖVE-based projects. It does not play audio by itself, but prepares data for later playback or processing.

Core Features & Use Cases

  • Decode audio data from common formats using love.sound.Decoder and associated SoundData structures.
  • Create SoundData from files, File objects, or decoders for preprocessing, analysis, or transformation prior to playback.
  • Inspect audio properties such as duration, sample rate, bit depth, and channel count to drive asset pipelines and in-game logic.
  • Use Case: Prepare and transform ambient or effect sounds for dynamic in-game behavior, streaming, or offline processing.

Quick Start

Use this skill to decode a sound file and inspect its duration, sample rate, and channel count with love.sound.newDecoder and related APIs.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: love-sound
Download link: https://github.com/RedKenrok/skills/archive/main.zip#love-sound

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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