loco-strategy-builder

Community

Build AI locomotion presets from Blueprints.

Authorbuihuuloc
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill automates the creation and assignment of LocomotionStrategyPreset data assets for enemy characters in Unreal Engine, ensuring consistent and accurate AI movement parameters.

Core Features & Use Cases

  • Automated Preset Generation: Creates ULocomotionStrategyPreset DataAssets by reading directly from enemy Blueprints.
  • Dynamic Parameter Derivation: Calculates speeds, jump heights, and physical properties based on Blueprint and CapsuleComponent data.
  • Use Case: Quickly generate locomotion presets for a new enemy type by pointing the skill to its Blueprint, ensuring its movement characteristics are correctly configured without manual tweaking.

Quick Start

Use the loco-strategy-builder skill to create a locomotion preset for the enemy blueprint located at /Game/S2/Core_Ene/BP_S2_ene_sword_01A.

Dependency Matrix

Required Modules

None required

Components

scripts

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: loco-strategy-builder
Download link: https://github.com/buihuuloc/universal-ue-skills/archive/main.zip#loco-strategy-builder

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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