liquid-glass-design
CommunityDynamic glass materials for iOS.
AuthorFabio29T
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a comprehensive guide and implementation patterns for creating dynamic, interactive glass-like materials in iOS applications, mimicking Apple's Liquid Glass design language.
Core Features & Use Cases
- Dynamic Glass Material: Implement blurred, reflective, and interactive glass effects.
- Cross-Platform Support: Covers SwiftUI, UIKit, and WidgetKit.
- Use Case: Enhance your app's UI by applying a modern, fluid glass effect to buttons, cards, and containers, making them visually appealing and responsive to user interaction.
Quick Start
Apply a basic glass effect to a Text view in SwiftUI by appending the .glassEffect() modifier.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: liquid-glass-design Download link: https://github.com/Fabio29T/Everything-Claude/archive/main.zip#liquid-glass-design Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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