liquid-glass
OfficialCraft stunning native Apple apps with Liquid Glass.
AuthorCasper-Studios
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill solves the challenge of consistently implementing Apple's sophisticated Liquid Glass design language and Human Interface Guidelines (HIG) in macOS and iOS applications, ensuring a truly native and polished user experience.
Core Features & Use Cases
- Liquid Glass Design Principles: Provides a comprehensive guide to Apple's three-layer model, five core design principles, and the new Liquid Glass API for iOS 26+/macOS Tahoe.
- SwiftUI Component Patterns: Offers ready-to-use SwiftUI code snippets for essential UI elements like cards, rows, badges, and interactive components, all adhering to Liquid Glass aesthetics.
- Apple HIG Reference: Details best practices for typography, 8pt grid spacing, SF Symbols, minimum hit targets, and accessibility, ensuring full compliance with Apple's standards.
- Use Case: A developer building a new macOS or iOS application can leverage this skill to quickly understand and implement the latest Apple design paradigms, ensuring their app feels perfectly integrated with the system, from material effects to accessible interactions.
Quick Start
Ask the skill for SwiftUI code to create a Liquid Glass card.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: liquid-glass Download link: https://github.com/Casper-Studios/casper-marketplace/archive/main.zip#liquid-glass Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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