learn-rive-modern-underworld-intermediate
CommunityCoordinate multi-panel Rive interactions.
Authorcanedy
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Rive-powered interactive installations often suffer from fragmented state management when multiple panels must coordinate without a central controller. This Skill provides a blueprint to design a single panel prototype and extend it to neighbor-aware, multi-panel coordination, enabling scalable, fluid wave interactions.
Core Features & Use Cases
- Prototyping a single panel with Idle, Proximity, and Touched states and smooth visual transitions.
- Extending to neighbor signaling with PanelController enhanced to listen for neighborSignal inputs and emit signals to adjacent panels.
- Building a three-panel wave test environment to demonstrate coordinated responses across panels.
- Implementing priority handling to ensure local interactions override remote signals and prevent feedback loops.
Quick Start
Create a three-panel wave prototype using a new PanelController state machine and three Rive canvases to observe neighbor signaling and wave coordination.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: learn-rive-modern-underworld-intermediate Download link: https://github.com/canedy/devrecess-sessions/archive/main.zip#learn-rive-modern-underworld-intermediate Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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