learn-rive-modern-underworld-intermediate

Community

Coordinate multi-panel Rive interactions.

Authorcanedy
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Rive-powered interactive installations often suffer from fragmented state management when multiple panels must coordinate without a central controller. This Skill provides a blueprint to design a single panel prototype and extend it to neighbor-aware, multi-panel coordination, enabling scalable, fluid wave interactions.

Core Features & Use Cases

  • Prototyping a single panel with Idle, Proximity, and Touched states and smooth visual transitions.
  • Extending to neighbor signaling with PanelController enhanced to listen for neighborSignal inputs and emit signals to adjacent panels.
  • Building a three-panel wave test environment to demonstrate coordinated responses across panels.
  • Implementing priority handling to ensure local interactions override remote signals and prevent feedback loops.

Quick Start

Create a three-panel wave prototype using a new PanelController state machine and three Rive canvases to observe neighbor signaling and wave coordination.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: learn-rive-modern-underworld-intermediate
Download link: https://github.com/canedy/devrecess-sessions/archive/main.zip#learn-rive-modern-underworld-intermediate

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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