launch-checklist

Generate a launch readiness checklist covering code, content, QA, store, infrastructure, and operations.

1|Updated May 5, 2026
One-click install
npx skills add https://github.com/XGanQAQ/Unity-Claude-Code-Game-Studios --skill launch-checklist-xganqaq
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: launch-checklist
Source: https://github.com/XGanQAQ/Unity-Claude-Code-Game-Studios/tree/main/.claude/skills/launch-checklist
Command: npx skills add https://github.com/XGanQAQ/Unity-Claude-Code-Game-Studios --skill launch-checklist-xganqaq

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

It prevents last-minute launch failures by turning a chaotic “almost done” project into a structured, department-by-department launch readiness review with clear go/no-go sign-offs.

Core Features & Use Cases

  • Cross-department readiness validation: Checks code health, content completeness, QA status, store/legal readiness, infrastructure, and community/marketing operations.
  • Production-oriented codebase scanning: Flags TODO/FIXME/HACK hotspots, debug output, placeholder assets, and dev/test hardcoded values to reduce regression risk.
  • Release artifact workflow: Supports a dry-run that generates the checklist first, then optionally writes a dated checklist file for release tracking.

Quick Start

Run /launch-checklist dry-run to generate a complete launch readiness checklist without writing any files.

Frequently Asked Questions about launch-checklist

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
What is a game launch readiness checklist and what does it cover?▼

A game launch readiness checklist validates release preparation across code, content, QA, store/legal compliance, infrastructure, and community operations. It turns a chaotic pre-release project into a structured department-by-department review with clear go/no-go sign-offs.

How do I generate a deployment checklist for my game project without writing files?▼

You can generate a deployment checklist without writing files by running the command in dry-run mode. This evaluates codebase hygiene, content completeness, and store compliance, outputting a complete launch readiness review without committing artifacts to your production directory.

Does the launch readiness validation check for code hygiene issues like TODOs and debug output?▼

Yes, the launch readiness validation performs codebase scanning to flag TODO/FIXME/HACK hotspots, debug output, placeholder assets, and hardcoded dev/test values. This production-oriented code hygiene check reduces regression risk before signing off on the release.

Can I use this release sign-off planning tool for multi-platform game production?▼

Yes, you can use this release sign-off planning tool for multi-platform game production. It gathers milestone context and applies launch readiness checks across target platforms, ensuring store compliance and infrastructure readiness are validated for each specific deployment target.

How do I create a dated release artifact for tracking game deployments?▼

To create a dated release artifact, invoke the launch checklist command with an explicit launch date instead of dry-run mode. It conditionally writes a production release checklist file to the production/releases/ path for ongoing release tracking and auditing.

What is the best way to prevent last-minute launch failures in game development?▼

The best way to prevent last-minute launch failures is implementing a cross-department readiness gate that validates code health, content completeness, QA status, and store compliance. This structured review enforces clear go/no-go sign-offs across all operational departments.