latitude-zone-math-authority

Community

Canonical Latitude band math authority.

Authorjoolbits
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill ensures all systems within the Latitude mod use consistent mathematical calculations for determining geographical zones and their associated properties, preventing bugs and inconsistencies.

Core Features & Use Cases

  • Unified Zone Calculation: Provides a single source of truth for calculating latitude bands (Equator, Tropical, Temperate, Polar, etc.) based on world radius and player position.
  • Consistent Thresholds: Prevents duplication of threshold logic across different game systems like world generation, guards, fog, hazards, and the HUD.
  • Use Case: When a player encounters unexpected snow in a temperate zone, this Skill's authority can be consulted to verify the correct zone calculation and identify any discrepancies in the warm/cold band predicates.

Quick Start

Consult the latitude-zone-math-authority skill to determine the correct latitude zone for the player's current position.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: latitude-zone-math-authority
Download link: https://github.com/joolbits/latitude/archive/main.zip#latitude-zone-math-authority

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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