latitude-rendering-compat-rules

Community

Ensure rendering works with shaders.

Authorjoolbits
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill addresses rendering regressions that occur when mods designed for the vanilla Minecraft renderer are used with shader packs like Sodium and Iris, ensuring visual consistency across different rendering pipelines.

Core Features & Use Cases

  • Shader Compatibility: Enforces rules to prevent rendering issues with Sodium and Iris.
  • Modern Rendering Practices: Mandates the use of VertexConsumer and approved RenderLayers, forbidding direct GL state manipulation.
  • Use Case: When developing new visual elements for Latitude, such as storm walls or fog overlays, this Skill's rules ensure they appear correctly whether shaders are enabled or not.

Quick Start

Apply the rendering compatibility rules to the storm wall rendering code.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: latitude-rendering-compat-rules
Download link: https://github.com/joolbits/latitude/archive/main.zip#latitude-rendering-compat-rules

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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