latitude-rendering-compat-rules
CommunityEnsure rendering works with shaders.
Authorjoolbits
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill addresses rendering regressions that occur when mods designed for the vanilla Minecraft renderer are used with shader packs like Sodium and Iris, ensuring visual consistency across different rendering pipelines.
Core Features & Use Cases
- Shader Compatibility: Enforces rules to prevent rendering issues with Sodium and Iris.
- Modern Rendering Practices: Mandates the use of
VertexConsumerand approvedRenderLayers, forbidding direct GL state manipulation. - Use Case: When developing new visual elements for Latitude, such as storm walls or fog overlays, this Skill's rules ensure they appear correctly whether shaders are enabled or not.
Quick Start
Apply the rendering compatibility rules to the storm wall rendering code.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: latitude-rendering-compat-rules Download link: https://github.com/joolbits/latitude/archive/main.zip#latitude-rendering-compat-rules Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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