ivx-game-audio-factory

Generate game-ready audio assets and validated sound_manifest.json files.

1|4|Updated Jan 12, 2026
One-click install
npx skills add https://github.com/intelli-verse-x/Intelli-verse-X-SDK --skill ivx-game-audio-factory
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: ivx-game-audio-factory
Source: https://github.com/intelli-verse-x/Intelli-verse-X-SDK/tree/main/.cursor/skills/ivx-game-audio-factory
Command: npx skills add https://github.com/intelli-verse-x/Intelli-verse-X-SDK --skill ivx-game-audio-factory

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill automates the creation of complete, engine-ready audio suites and a validated sound_manifest.json so teams no longer manually assemble tracks, metadata, and platform-specific formats.

Core Features & Use Cases

  • End-to-end audio suite generation: Produce background music, SFX, stingers, ambient loops, UI sounds, and character voice lines packaged for game consumption.
  • Provider orchestration & export: Coordinate BGM and TTS providers, output MP3/OGG/WAV, map content to the sound-manifest-v2 schema, and export CDN-ready manifests.
  • Use Case: Create a puzzle game's full audio pack with loop points, mixer groups, category mapping, and ivx sound_manifest.json ready for engine import.

Quick Start

Generate a full ivx sound manifest and audio assets for a puzzle game called Brain Quest with characters Quizzy and Bear and export ivx-compatible sound_manifest.json.

Frequently Asked Questions about ivx-game-audio-factory

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate a complete game audio suite with a validated sound manifest?▼

To generate a game audio suite, this Skill orchestrates BGM and TTS providers to produce background music, SFX, and voice lines, then automatically maps the outputs to a validated sound_manifest.json using the sound-manifest-v2 schema.

Does this tool support exporting audio assets in MP3, OGG, and WAV formats for multiple platforms?▼

Yes, this Skill supports exporting audio assets in MP3, OGG, and WAV formats, ensuring compatibility across VR, console, mobile, and WebGL platforms for direct engine import.

Can I automate character voice line generation and map them to mixer groups?▼

Yes, you can automate character voice line generation using integrated TTS providers, with the resulting audio mapped to specific mixer group metadata and categories within the sound-manifest-v2 schema.

What is the best way to create engine-ready background music with loop points for a puzzle game?▼

The best way to create engine-ready background music is to use this Skill to generate BGM tracks with defined loop points, mixer group assignments, and category mapping packaged into a CDN-ready sound_manifest.json.

How do I export a CDN-ready sound manifest for a game project?▼

You can export a CDN-ready sound manifest by generating your required audio assets and metadata, which the Skill validates and packages with a specified CDN base_url into a compliant sound_manifest.json file.