ivx-asset-manager

Manage the full lifecycle and integrity of game assets across local repositories and remote stores.

1|4|Updated Jan 12, 2026
One-click install
npx skills add https://github.com/intelli-verse-x/Intelli-verse-X-SDK --skill ivx-asset-manager
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: ivx-asset-manager
Source: https://github.com/intelli-verse-x/Intelli-verse-X-SDK/tree/main/.cursor/skills/ivx-asset-manager
Command: npx skills add https://github.com/intelli-verse-x/Intelli-verse-X-SDK --skill ivx-asset-manager

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

The Asset Manager eliminates manual, error-prone asset handling by providing a unified CRUD workflow that validates, registers, and maintains integrity for all game assets across local repos and remote stores.

Core Features & Use Cases

  • Schema validation & manifests: Automatically generates and validates metadata (character.json, sprite_spec, sound_manifest) and updates manifests to keep references consistent.
  • Add / Replace / Modify / Delete: Full lifecycle operations for sprites, sprite sheets, 3D models, sounds, videos, UI assets, scenes, and fonts with backups and dry-run support.
  • Sync & Audit: S3/CDN push/pull, changed-only sync, inventory reports, orphan/broken-ref audits, and CI-ready JSON outputs for automated quality gates.
  • Real-world example: An AI pipeline exports prototype sprites, an artist refines selected frames, and the Asset Manager replaces the AI assets, updates character metadata, validates schemas, and syncs the final assets to the game's S3 bucket.

Quick Start

Add and register a new 2D character by validating the sprite sheets, generating metadata, updating manifests, and syncing the asset to S3.

Frequently Asked Questions about ivx-asset-manager

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I automate game asset management and schema validation for pipelines?▼

Automating game asset management involves using a CRUD workflow that validates metadata schemas, updates manifests, and maintains cross-references for 2D sprites, 3D models, and sounds. This eliminates manual errors by automatically generating and validating required asset specifications.

What's the best way to sync game assets to S3 and generate CI audit reports?▼

Syncing game assets to S3 requires a tool that performs changed-only push/pull operations and outputs CI-ready JSON audit data. This workflow generates inventory reports and identifies broken references or orphaned files to serve as automated quality gates in your pipeline.

How do I replace AI-generated sprites with artist-refined assets without breaking references?▼

Replacing AI-generated sprites safely requires modifying assets with dry-run support and automatic manifest updates. The system validates the new sprite sheet schemas, updates character metadata, and performs cross-reference checks before syncing the final assets to your remote stores.

Can I use this asset CRUD workflow for bulk style swaps and release packaging?▼

Yes, the asset CRUD workflow supports bulk style swaps, artist handoffs, and release packaging across local repositories and remote stores. It handles full lifecycle operations for scenes, UI assets, videos, and fonts while maintaining consistent cross-references.

What happens to broken references and orphaned files during game asset audits?▼

During game asset audits, broken references and orphaned files are identified and reported in CI-ready JSON outputs. The system performs cross-reference checks across your local repositories and remote stores to ensure metadata manifests remain consistent and error-free.

Do I need a specific cloud provider to sync game assets and perform CDN push operations?▼

No specific cloud provider is strictly required, but the system is designed for S3 and CDN push/pull operations. It performs changed-only syncs to keep remote stores updated with the latest validated 2D sprites, 3D models, and sounds.