ios-mobile-design-competency
CommunityDesign pixel-perfect iOS UI with confidence.
Authorbengidev
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Designers and developers often struggle to deliver iOS user interfaces that strictly follow Apple's Human Interface Guidelines, adapt to different devices, and remain accessible across environments.
Core Features & Use Cases
- Align iOS UI design with the Human Interface Guidelines (HIG) for SwiftUI and UIKit to ensure visual consistency between design intent and implementation.
- Build adaptive layouts that gracefully support Dynamic Type, Dark Mode, and varying screen sizes (iPhone and iPad).
- Choose and implement navigation patterns (NavigationStack, TabView, sheets, or their UIKit equivalents) to fit app structure.
- Integrate SF Symbols, system typography, and semantic colors to maintain platform-native aesthetics.
- Ensure accessibility with VoiceOver, proper labeling, hints, and focus management.
Quick Start
Review and implement a new iOS screen following Apple's Human Interface Guidelines, ensuring adaptive layouts, accessibility, and system assets are used.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: ios-mobile-design-competency Download link: https://github.com/bengidev/tester_one_ios_project/archive/main.zip#ios-mobile-design-competency Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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