ios-device-debug

Build, install, launch, and visually verify iOS apps on simulators or devices.

11|2|Updated Sep 8, 2015
One-click install
npx skills add https://github.com/jitrapon/astro-mobile --skill ios-device-debug
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: ios-device-debug
Source: https://github.com/jitrapon/astro-mobile/tree/main/.claude/skills/ios-device-debug
Command: npx skills add https://github.com/jitrapon/astro-mobile --skill ios-device-debug

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill removes the guesswork from iOS runtime verification by letting you build, launch, and visually inspect the app on a simulator or physical device instead of relying only on static tests.

Core Features & Use Cases

  • End-to-end device runs: Build the iOS app, install it, launch it, and confirm it is actually running on the selected target.
  • Visual verification: Capture screenshots and UI hierarchy data so layout issues, launch failures, and rendering defects can be spotted directly.
  • Interactive debug loop: Retry on a fresh session, switch destinations, read logs, and validate fixes across simulator and real-device scenarios.
  • Use case: A developer can verify that an Astro mobile screen renders correctly on an iPhone simulator, then repeat the same check on a connected device before shipping.

Quick Start

Ask the assistant to run the iOS app on a chosen simulator or device, verify the build, launch it through Xcode DeviceHub, and return a screenshot with the visible UI hierarchy.

Frequently Asked Questions about ios-device-debug

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I verify my iOS app on a real device or simulator?▼

To verify an iOS app, you can build, install, and launch it on a simulator or physical device using Xcode DeviceHub, then capture screenshots and inspect the UI hierarchy to confirm it renders correctly.

Can I capture iOS UI hierarchy and screenshots during a simulator run?▼

Yes, capturing screenshots and UI hierarchy data during a simulator run allows you to spot layout issues, launch failures, and rendering defects directly without relying only on static tests.

Do I need an open Xcode project to run iOS app verification?▼

Yes, you need an open Xcode project and the xcode MCP tools to enable destination switching, fresh interaction sessions, and the rebuild-before-rerun discipline required for device synthesis.

What is the best way to debug an iOS app across different simulator and device destinations?▼

The best way to debug across destinations is using an interactive loop that lets you switch targets, read logs, retry on a fresh session, and validate fixes across both simulator and real-device scenarios.

Why should I rebuild my iOS app before rerunning it on a device?▼

Rebuilding your iOS app before rerunning ensures that your latest code changes are installed on the target, preventing stale builds from obscuring layout issues or rendering defects during visual verification.