implementing-game-skill-parsers

Community

Guide parser-driven skill data generation.

Authoraclinia
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This skill helps development teams implement robust, parser-driven pipelines to generate skill data from HTML sources, enabling scalable support for game build planners.

Core Features & Use Cases

  • Parser-driven data extraction from HTML sources to produce named keys that feed factories
  • Factory integration to compose Mod objects for active and passive skills
  • Generation workflow that assembles levelValues arrays (levels 1-40) for both modifier and level-scaling data
  • Use Case: when adding a new skill, implement its parser, register its factory, and run the generation script to produce levelValues for 1-40.

Quick Start

Generate the initial parser, factory, and generation scripts and run the generation pipeline to produce levelValues from your HTML data.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: implementing-game-skill-parsers
Download link: https://github.com/aclinia/torchlight-of-building/archive/main.zip#implementing-game-skill-parsers

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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