implementing-game-skill-parsers
CommunityGuide parser-driven skill data generation.
Software Engineering#data-generation#parse#skill-data#game-build#parser-factory#level-values#html-sources
Authoraclinia
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This skill helps development teams implement robust, parser-driven pipelines to generate skill data from HTML sources, enabling scalable support for game build planners.
Core Features & Use Cases
- Parser-driven data extraction from HTML sources to produce named keys that feed factories
- Factory integration to compose Mod objects for active and passive skills
- Generation workflow that assembles levelValues arrays (levels 1-40) for both modifier and level-scaling data
- Use Case: when adding a new skill, implement its parser, register its factory, and run the generation script to produce levelValues for 1-40.
Quick Start
Generate the initial parser, factory, and generation scripts and run the generation pipeline to produce levelValues from your HTML data.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: implementing-game-skill-parsers Download link: https://github.com/aclinia/torchlight-of-building/archive/main.zip#implementing-game-skill-parsers Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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