image-orchestrate

Orchestrate AI image generation for GodBlade game assets with gpt-image-1 and nano-banana fallback.

Updated Jun 3, 2026
One-click install
npx skills add https://github.com/moongci38-oss/forge-plugins --skill image-orchestrate
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: image-orchestrate
Source: https://github.com/moongci38-oss/forge-plugins/tree/main/forge-design/skills/image-orchestrate
Command: npx skills add https://github.com/moongci38-oss/forge-plugins --skill image-orchestrate

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) and assets (resource) components.

What problem does it solve?

The image-orchestrate skill addresses the challenge of creating and managing high-quality GodBlade game images efficiently using AI.

Core Features & Use Cases

  • AI Image Generation: Automates the creation of GodBlade game asset images with support for various categories (characters, monsters, UI, backgrounds, effects).
  • Multi-Stage Workflow: Integrates multiple scripts for orchestration, primary image generation with gpt-image-1, fallback with nano-banana, and quality checking.
  • Asset Management: Provides a structured directory for storing and organizing generated images, facilitating easy access and integration into the game assets.

Quick Start

To generate an image for a new character, run the following command:

/image-orchestrate character warrior-01 "armored warrior, sword raised"

Frequently Asked Questions about image-orchestrate

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I automate AI image generation for game assets?▼

Automating AI image generation for game assets entails orchestrating gpt-image-1 for primary creation with nano-banana as a fallback. This workflow supports generating various categories like characters, monsters, UI, backgrounds, and effects, while applying automated quality checks to the output.

How does image orchestration handle generation failures or low-quality outputs?▼

Image orchestration handles generation failures by executing nano-banana as a fallback when the primary gpt-image-1 generation encounters issues. It also incorporates automated quality checks to ensure the final AI-generated images meet the required standards before path-safe storage.

Can I generate specific GodBlade game categories like characters and backgrounds?▼

You can generate specific GodBlade game categories including characters, monsters, UI, backgrounds, and effects. The orchestration workflow structures these generated images into a dedicated directory using path-safe storage for easy access and asset management.

Do I need environment variables to manage AI-generated game images?▼

You need the environment variables ORCH_TOKEN and ASSETS_ROOT to manage AI-generated game images effectively. ORCH_TOKEN handles authentication for the generation APIs, while ASSETS_ROOT defines the root directory for the path-safe storage of your generated assets.

What's the best way to organize generated game character assets?▼

The best way to organize generated game character assets is using a structured directory provided by the orchestration workflow. It applies path-safe storage to the AI-generated images, facilitating straightforward access and seamless integration into your existing game assets.

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