hytale-plugin-config
CommunityManage Hytale plugin configurations.
AuthorJBurlison
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill simplifies the creation, management, and access of configuration files for Hytale plugins, ensuring consistent and persistent settings.
Core Features & Use Cases
- Define Configuration Classes: Create custom Java classes for plugin settings using
BuilderCodec. - Register and Load Config: Integrate configurations into your plugin using
withConfig()and ensure files are saved on startup. - Access and Modify Settings: Retrieve and update configuration values dynamically and persist changes across server restarts.
- Use Case: You need to allow server administrators to customize game difficulty parameters like mob spawn rates and player damage multipliers. This Skill enables you to define these settings in a
ServerConfigclass, register it with your plugin, and allow admins to modify aServerConfig.jsonfile.
Quick Start
Use the hytale-plugin-config skill to create a new configuration class named 'GameSettings' with integer fields for 'MobSpawnRate' and 'PlayerDamageMultiplier'.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: hytale-plugin-config Download link: https://github.com/JBurlison/Hytale-Mod-Agent/archive/main.zip#hytale-plugin-config Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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