hytale-persistent-data

Community

Persist Hytale player and entity data.

AuthorJBurlison
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides a robust system for saving and loading custom data associated with players and entities in Hytale, ensuring that game state and player progress are maintained across sessions.

Core Features & Use Cases

  • Custom Component Creation: Define and serialize complex data structures for entities and players.
  • Codec Serialization: Utilize Hytale's Codec system for efficient BSON serialization of primitive types, collections, and custom objects.
  • Persistence Management: Differentiate between temporary and persistent data storage using addComponent and putComponent.
  • Use Case: Create a PlayerStats component to track player kills, deaths, and playtime, automatically saving this data whenever the player logs out or the server stops.

Quick Start

Use the hytale-persistent-data skill to create a new player stats component for the current player.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: hytale-persistent-data
Download link: https://github.com/JBurlison/Hytale-Mod-Agent/archive/main.zip#hytale-persistent-data

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

Agent Skills Search Helper

Install a tiny helper to your Agent, search and equip skill from 223,000+ vetted skills library on demand.