hytale-persistent-data
CommunityPersist Hytale player and entity data.
AuthorJBurlison
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a robust system for saving and loading custom data associated with players and entities in Hytale, ensuring that game state and player progress are maintained across sessions.
Core Features & Use Cases
- Custom Component Creation: Define and serialize complex data structures for entities and players.
- Codec Serialization: Utilize Hytale's
Codecsystem for efficient BSON serialization of primitive types, collections, and custom objects. - Persistence Management: Differentiate between temporary and persistent data storage using
addComponentandputComponent. - Use Case: Create a
PlayerStatscomponent to track player kills, deaths, and playtime, automatically saving this data whenever the player logs out or the server stops.
Quick Start
Use the hytale-persistent-data skill to create a new player stats component for the current player.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: hytale-persistent-data Download link: https://github.com/JBurlison/Hytale-Mod-Agent/archive/main.zip#hytale-persistent-data Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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