hytale-custom-assets
CommunityCreate and manage Hytale asset packs.
AuthorMnkyArts
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This skill enables creation and management of Hytale asset packs and individual assets.
Core Features & Use Cases
- Asset pack scaffolding: Establish server-side and client-side asset structures with pack metadata and standardized folders.
- Cross-domain asset work: Create, link, and configure models, textures, sounds, and particles for plugin deployments; support asset inheritance and tagging.
- Real-world use case: Build a complete asset pack for a plugin that includes a server content block type, corresponding textures, and a set of client sounds and particle effects, then load the pack in a running server.
Quick Start
Create a new asset pack directory with a pack.json, set up Server/Content and Client/Textues, Client/Sounds, and optionally Client/Models and Particles. Then reference the pack in your plugin manifest and start loading the assets to verify they are discovered and usable.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: hytale-custom-assets Download link: https://github.com/MnkyArts/hytale-skills/archive/main.zip#hytale-custom-assets Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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