What problem does it solve? Authoring motion for HyperFrames video compositions requires choreography that is seek-safe, deterministic, and renderable frame-by-frame; this Skill provides the complete animation knowledge base so every tween, camera move, and transition satisfies that contract without guesswork. ## Core Features & Use Cases - Atomic motion rules: 40+ composable GSAP recipes (kinetic typography, camera flights, cursor choreography, particle bursts) that combine 2-4 per scene on a single paused timeline. - Scene blueprints and transitions: 22 time-coded multi-phase shot templates (brand reveals, prompt-submit-generate demos, data-viz count-ups) plus a scene-transition catalog. - Seven runtime adapters: API references for GSAP, Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, and TypeGPU/WebGPU, all registered for unified seeking. - Choreography auditing: the animation-map.mjs script enumerates timelines, samples bounding boxes, and flags dead zones or lifecycle warnings. - Use Case: Building a product-launch video scene where a typed prompt triggers a streaming answer, then a logo assembles with spring-pop entrances — pick the blueprint, apply the rules, and audit the result. ## Quick Start Ask the agent to animate a HyperFrames scene, for example: create a kinetic typography hook using the kinetic-beat-slam rule on a single paused GSAP timeline.