hooked-ux

Design habit-forming product loops using the Hook Model framework.

Updated Jun 24, 2026
One-click install
npx skills add https://github.com/tayiorbeii/paperclip-factory-kit-hermes --skill hooked-ux-tayiorbeii
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: hooked-ux
Source: https://github.com/tayiorbeii/paperclip-factory-kit-hermes/tree/main/skills/paperclip/hooked-ux
Command: npx skills add https://github.com/tayiorbeii/paperclip-factory-kit-hermes --skill hooked-ux-tayiorbeii

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve? Product teams struggle to understand why users sign up but never return. This Skill provides a structured framework for diagnosing weak engagement loops and designing habit-forming product experiences based on Nir Eyal's Hook Model. ## Core Features & Use Cases - Four-Phase Loop Design: Analyze and build Trigger, Action, Variable Reward, and Investment phases with scoring against a 10/10 rubric. - Habit Testing & Diagnostics: Apply the 5% habit rule, Habit Zone matrix, and quick diagnostic tables to identify why users drop off. - Ethics Evaluation: Use the Manipulation Matrix and ethical boundary checklists to avoid dark patterns and regulatory risk. - Use Case: A product manager notices daily active users declining after onboarding. Use this Skill to audit the onboarding flow against the Hook checklist, identify that rewards are predictable and investment is requested too early, then get concrete fixes. ## Quick Start Audit my app's onboarding flow using the Hook Model and tell me why users are not coming back after signup.

Frequently Asked Questions about hooked-ux

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I design a habit-forming product loop?▼

Use the Hook Model's four phases: Trigger, Action, Variable Reward, and Investment. Start with an external trigger, make the core action completable in under 60 seconds, deliver an unpredictable reward, then ask for a small investment that loads the next trigger.

How to improve user retention after onboarding?▼

Audit the first loop against the onboarding checklist: obvious first action, immediate variable reward, and investment requested only after reward. Transition users from external triggers like push notifications to internal emotional triggers within 30 days.

What is the difference between internal and external triggers?▼

External triggers are environmental prompts like notifications, emails, and ads that initiate early behavior. Internal triggers are emotions like boredom, loneliness, or FOMO that drive unprompted habitual usage, and they are the ultimate goal of habit design.

When should I not use the Hook Model?▼

Avoid it when the product does not genuinely improve users' lives, targets vulnerable populations like children or addiction-prone users, or when the business model depends on user regret. Use the Manipulation Matrix to check whether you are a Facilitator or a Dealer.

Why do users stop engaging after the novelty wears off?▼

Predictable rewards lose power because dopamine responds to anticipation of uncertain rewards, not the rewards themselves. Introduce variability across tribe, hunt, and self reward types to sustain engagement.