grill-me

Interviews the user with structured questions to stress-test plans and resolve design decisions.

Updated Jan 2, 2024
One-click install
npx skills add https://github.com/Mithrandir21/game-deals-app --skill grill-me-mithrandir21
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: grill-me
Source: https://github.com/Mithrandir21/game-deals-app/tree/main/.claude/skills/grill-me
Command: npx skills add https://github.com/Mithrandir21/game-deals-app --skill grill-me-mithrandir21

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve? Plans and designs often contain hidden assumptions and unresolved decision branches that surface late as costly rework. This Skill systematically interrogates every aspect of a plan through structured multiple-choice questions until each branch of the decision tree is resolved and both sides share the same understanding. ## Core Features & Use Cases - Structured questioning via AskUserQuestion: Presents 1-4 questions per call with 2-4 concrete, mutually exclusive options instead of open-ended prompts, including recommended options with trade-off explanations. - Depth-first decision tree traversal: Resolves parent decisions before dependent ones, grouping only truly independent questions and sequencing dependent ones across calls. - Codebase-grounded inquiry: Reads the codebase to answer questions that code can settle, asking only the residual questions that require human judgment. - Use Case: Before implementing a new authentication feature, invoke this Skill to get grilled on auth method, session storage, token expiry, and error UX until every design decision is pinned down. ## Quick Start Ask the assistant to grill you on your implementation plan for a new feature so every design decision gets resolved before coding begins.

Frequently Asked Questions about grill-me

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I stress-test a design plan before implementation?▼

Invoke the grill-me skill and present your plan. It walks the decision tree depth-first, asking structured multiple-choice questions on each unresolved branch until every dependency between decisions is resolved.

How does the skill ask questions during the interview?▼

It uses the AskUserQuestion tool with 1-4 questions per call, each offering 2-4 concrete mutually exclusive options. Recommended options appear first with trade-off explanations, and dependent questions are sequenced across separate calls.

Can the skill answer design questions from the codebase itself?▼

Yes. When a question can be settled by reading the codebase, it reads the code first, reports what it found, and asks only the residual question that the code cannot answer.

When does the grilling interview stop?▼

It stops when remaining decision branches are trivial or already implied by earlier answers, and it says so explicitly rather than manufacturing filler questions to fill the session.

When should I not use a structured interview for planning?▼

Avoid it for trivial tasks with no meaningful decision branches or when requirements are already fully specified. The interview adds value only when genuine unresolved choices exist in the design.