graphics-debug

Community

Debug rendering crashes

Authorbuihuuloc
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill helps developers diagnose and fix rendering crashes in Unreal Engine, specifically focusing on GPU and RHI thread issues.

Core Features & Use Cases

  • RHI Thread Debugging: Serializes rendering commands to a stable thread to get readable callstacks for crashes occurring in the rendering pipeline.
  • GPU Crash Debugging: Enables D3D12 DRED, GPU crash dumps, and shader symbols for in-depth GPU-side crash analysis.
  • Nanite Bisection: Provides commands to disable Nanite features incrementally to pinpoint the source of crashes.
  • Use Case: When the Unreal Engine editor crashes with a cryptic callstack, this Skill guides you through enabling specific debugging profiles and interpreting the output to find the root cause in the rendering code.

Quick Start

Run /system-architect:graphics-debug rhi profile 1 to serialize rendering commands to the RHI thread.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

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Please help me install this Skill:
Name: graphics-debug
Download link: https://github.com/buihuuloc/universal-ue-skills/archive/main.zip#graphics-debug

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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