gpui-macros
CommunityGPUI procedural macros for actions and components
Authoronehr
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill simplifies the creation of GPUI applications by providing powerful procedural macros for defining actions, creating reusable UI components, and writing tests, reducing boilerplate code and improving developer productivity.
Core Features & Use Cases
- Action Definition: Define simple unit actions with
actions!()and complex, data-carrying actions with#[derive(Action)]. - Component Creation: Easily create renderable components using
#[derive(IntoElement)]and#[derive(Render)]. - Testing Utilities: Leverage
#[gpui::test]for a streamlined testing experience withTestAppContext. - Use Case: When building a new feature in a GPUI application, use
#[derive(Action)]to define user interactions and#[derive(IntoElement)]to create custom UI elements for those interactions.
Quick Start
Use the gpui-macros skill to define a new action named 'SaveFile' for the 'editor' namespace.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: gpui-macros Download link: https://github.com/onehr/gpui-skills/archive/main.zip#gpui-macros Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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