What problem does it solve? Preparing a Google Play Store listing requires many graphic assets with strict dimension requirements (phone and tablet screenshots, a 1024×500 feature graphic, a 512×512 icon, and a promo video). Creating these manually is slow and error-prone, and Play rejects images outside the allowed size ranges. ## Core Features & Use Cases - Automated Screenshot Capture: Uses Playwright to capture 6 representative app views (hero, groups, knockout, squads, calendar, stadiums) at phone (1080×1920), tablet 7" (1200×1920), and tablet 10" (1600×2560) resolutions. - Exact-Dimension Processing: Uses sharp to force exact pixel dimensions so Google Play never rejects the images. - Promo Video & Branding Assets: Records a 1920×1080 MP4 promo video (requires ffmpeg) and renders a Panini-style feature graphic plus a 512×512 icon. - Use Case: Before publishing the Bracket Mundial 2026 app, run one command to produce the complete marketing/google-play/ folder ready to upload to Play Console, in Spanish or English. ## Quick Start Ask the assistant to generate all Google Play Store assets for the app by running the play:assets script, optionally limiting output to phone screenshots or switching the capture language to English.