Golem: Embodied Agent Protocol
OfficialControl virtual characters with AI.
Software Engineering#game development#ai communication#websocket#embodied ai#golem protocol#virtual agents
AuthorTreasureProject
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill enables AI agents to control characters in virtual environments by providing a standardized communication protocol, allowing for dynamic interaction and learning within simulated worlds.
Core Features & Use Cases
- AI-to-Character Communication: Facilitates real-time interaction between AI models and virtual avatars via WebSockets.
- Dynamic Action Execution: Supports movement, voice, animation, and object interaction commands.
- Learning and Adaptation: Enables AI agents to learn from environmental feedback and adapt their behavior.
- Use Case: An AI agent can be tasked with navigating a virtual city, interacting with objects like doors and computers, and responding to other characters, all through this protocol.
Quick Start
Connect to the Golem WebSocket endpoint at ws://localhost:5173/agents/chat/external:character.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: Golem: Embodied Agent Protocol Download link: https://github.com/TreasureProject/Golem/archive/main.zip#golem-embodied-agent-protocol Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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