godot-shaders-basics

Community

Master Godot shader programming for stunning visuals.

AuthorTotes-MickGOATs
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill empowers you to create custom visual effects, post-processing filters, and material customizations in Godot Engine, moving beyond default rendering capabilities.

Core Features & Use Cases

  • Shader Creation: Write and apply custom GLSL-like shaders for both 2D (canvas_item) and 3D (spatial) rendering.
  • Effect Implementation: Implement effects like dissolves, wave distortions, outlines, and toon shading.
  • Uniforms & Variables: Learn to use uniforms for parameter control and understand built-in variables for dynamic effects.
  • Use Case: You want to create a magical dissolve-out effect for a character in your Godot game or add a stylized cel-shaded look to your 3D environment.

Quick Start

Use the godot-shaders-basics skill to create a simple red material for a 3D object.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: godot-shaders-basics
Download link: https://github.com/Totes-MickGOATs/mcgoats-game-template/archive/main.zip#godot-shaders-basics

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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