godot-shaders-basics
CommunityMaster Godot shader programming for stunning visuals.
AuthorTotes-MickGOATs
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill empowers you to create custom visual effects, post-processing filters, and material customizations in Godot Engine, moving beyond default rendering capabilities.
Core Features & Use Cases
- Shader Creation: Write and apply custom GLSL-like shaders for both 2D (canvas_item) and 3D (spatial) rendering.
- Effect Implementation: Implement effects like dissolves, wave distortions, outlines, and toon shading.
- Uniforms & Variables: Learn to use uniforms for parameter control and understand built-in variables for dynamic effects.
- Use Case: You want to create a magical dissolve-out effect for a character in your Godot game or add a stylized cel-shaded look to your 3D environment.
Quick Start
Use the godot-shaders-basics skill to create a simple red material for a 3D object.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: godot-shaders-basics Download link: https://github.com/Totes-MickGOATs/mcgoats-game-template/archive/main.zip#godot-shaders-basics Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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