godot-shader-developer

Community

Craft Godot 4 shaders with precision.

AuthorLikas07
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill empowers users to create, optimize, and troubleshoot shaders for the Godot 4 game engine, ensuring visually appealing and performant 2D and 3D effects.

Core Features & Use Cases

  • Shader Development: Write GLSL-like shaders for Godot's canvas_item and spatial types.
  • VisualShader Integration: Understand and implement effects using Godot's VisualShader editor.
  • Performance Optimization: Optimize shaders for various renderers (Forward+, Mobile, Compatibility) and identify performance bottlenecks.
  • Use Case: Develop a custom dissolve effect for 3D game assets or create a stylized outline shader for 2D sprites in Godot 4.

Quick Start

Write a Godot 4 2D canvas_item shader to create a sprite outline effect with a configurable width and color.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: godot-shader-developer
Download link: https://github.com/Likas07/t3code-skills/archive/main.zip#godot-shader-developer

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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