godot-project-foundations
CommunityOrganize Godot projects for success.
Software Engineering#version control#scaffolding#gdscript#project organization#godot#naming conventions
AuthorTotes-MickGOATs
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill addresses the common challenge of maintaining a clean, organized, and scalable Godot project structure, preventing common pitfalls that lead to technical debt and development slowdowns.
Core Features & Use Cases
- Feature-Based Organization: Implements a logical grouping of assets by feature rather than file type.
- Strict Naming Conventions: Enforces
snake_casefor files/folders andPascalCasefor nodes, ensuring consistency. - Version Control Hygiene: Guides the setup of
.gitignoreand.gdignorefiles to prevent unnecessary commits and improve import processes. - Use Case: When starting a new Godot 4 game, use this skill to automatically set up the recommended folder structure, including feature directories and essential configuration files like
.gitignore.
Quick Start
Use the project_bootstrapper.gd script to auto-generate feature folders and the .gitignore file for a new Godot project.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: godot-project-foundations Download link: https://github.com/Totes-MickGOATs/mcgoats-game-template/archive/main.zip#godot-project-foundations Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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