godot-platform-vr
CommunityMaster VR development for Godot.
Authorthedivergentai
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a comprehensive blueprint for developing Virtual Reality experiences in Godot, addressing critical aspects like performance, user comfort, and immersive interaction.
Core Features & Use Cases
- VR Platform Support: Tailored for Meta Quest, PSVR, SteamVR, and Pico headsets.
- XR Toolkit Integration: Leverages OpenXR for broad compatibility.
- Comfort Features: Implements essential comfort settings like vignetting and snap turning to prevent motion sickness.
- Locomotion: Supports both teleportation and smooth locomotion options.
- Performance Optimization: Guides users to maintain 90+ FPS and low latency.
Quick Start
Use the godot-platform-vr skill to enable XR and set up basic VR controller input.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: godot-platform-vr Download link: https://github.com/thedivergentai/gd-agentic-skills/archive/main.zip#godot-platform-vr Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
Agent Skills Search Helper
Install a tiny helper to your Agent, search and equip skill from 223,000+ vetted skills library on demand.