godot-platform-vr

Community

Master VR development for Godot.

Authorthedivergentai
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides a comprehensive blueprint for developing Virtual Reality experiences in Godot, addressing critical aspects like performance, user comfort, and immersive interaction.

Core Features & Use Cases

  • VR Platform Support: Tailored for Meta Quest, PSVR, SteamVR, and Pico headsets.
  • XR Toolkit Integration: Leverages OpenXR for broad compatibility.
  • Comfort Features: Implements essential comfort settings like vignetting and snap turning to prevent motion sickness.
  • Locomotion: Supports both teleportation and smooth locomotion options.
  • Performance Optimization: Guides users to maintain 90+ FPS and low latency.

Quick Start

Use the godot-platform-vr skill to enable XR and set up basic VR controller input.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: godot-platform-vr
Download link: https://github.com/thedivergentai/gd-agentic-skills/archive/main.zip#godot-platform-vr

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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