godot-platform-console
CommunityMaster console game development.
AuthorTotes-MickGOATs
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides expert guidance and tools for developing games on console platforms, ensuring compliance with platform requirements and optimizing for controller-first experiences.
Core Features & Use Cases
- Certification Compliance: Adheres to TRCs/TCRs for platforms like PlayStation, Xbox, and Nintendo Switch.
- Controller-First UI: Ensures all menus and interactions are navigable and intuitive with a gamepad.
- Performance Optimization: Guides on locking frame rates and managing memory to meet strict platform budgets.
- Use Case: When developing a new game for the Nintendo Switch, use this Skill to ensure all UI elements are navigable via the D-pad and analog stick, and that the game adheres to the platform's performance and memory guidelines.
Quick Start
Use the godot-platform-console skill to ensure focus loss handling is implemented correctly for console builds.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: godot-platform-console Download link: https://github.com/Totes-MickGOATs/mcgoats-game-template/archive/main.zip#godot-platform-console Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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